Now that Bugsnax is out, I figured I'd share my art test I did for Young Horses back in 2016!
Megan Varde
3D Artist
Friday, January 22, 2021
Art Test 2016
Monday, June 15, 2020
BUGSNAX ANNOUNCEMENT!
The game I've been working on with Young Horses for 4 years has been announced! Very excited to finally share more about Bugsnax.
I will eventually be posting more art from the game here, on my new ArtStation profile (empty for now), and on Twitter in the future. I did mostly environment and prop art, with some 2D UI icons and such sprinkled around.
-Learn more about Bugsnax
-Join the Young Horses Discord
Monday, November 12, 2018
Train Jam 2018
It's about time I made a post about my first game jam!
Back in March I participated in Train Jam, a 52 hour game jam on a train from Chicago to San Francisco right before GDC.
I got to work with a team of experienced game jammers and friends to create Banana Foolishness! A game about controlling different awkwardly shaped objects around a Marble Madness-esque landscape faster than another player. I modeled and textured most of the objects and made the 'dizzy' animation after falling off. I also made the logo to look similar to Marble Madness.
You can download the game HERE and see other Train Jam 2018 entries at itch.io!
Back in March I participated in Train Jam, a 52 hour game jam on a train from Chicago to San Francisco right before GDC.
I got to work with a team of experienced game jammers and friends to create Banana Foolishness! A game about controlling different awkwardly shaped objects around a Marble Madness-esque landscape faster than another player. I modeled and textured most of the objects and made the 'dizzy' animation after falling off. I also made the logo to look similar to Marble Madness.
You can download the game HERE and see other Train Jam 2018 entries at itch.io!
Wednesday, June 29, 2016
Summer Flowers
I want to model a handful of flowers this summer when I have free time!
I've been very busy preparing to move but here is the first one, coreopsis tinctoria:
I've been very busy preparing to move but here is the first one, coreopsis tinctoria:
Wednesday, May 25, 2016
3D Printing
During my last semester at school I decided to finally try using the 3D printer that was available to me while I was there.
My first attempt was my thesis character that I posed in Maya and then used Zbrush to merge everything together on a stand. Unfortunately the ears could not print correctly but I was told maybe if I printed the arms separately then the ears could print right. I haven't tried that or anything else to fix it yet.
My second print was way simpler with just a really low poly crystal group:
I wanted to do more low poly pieces so I did a dog next:
I hope to try more printing in the future!
My first attempt was my thesis character that I posed in Maya and then used Zbrush to merge everything together on a stand. Unfortunately the ears could not print correctly but I was told maybe if I printed the arms separately then the ears could print right. I haven't tried that or anything else to fix it yet.
My second print was way simpler with just a really low poly crystal group:
I wanted to do more low poly pieces so I did a dog next:
I hope to try more printing in the future!
Wednesday, May 18, 2016
The Summoning Game Demo
This is a link to the Google Drive folder that contains my final packaged project from UE4:
https://drive.google.com/folderview?id=0B1SFb7r2hIjMRnZDYlNZMVVsRzQ&usp=sharing
To play, download the folders and then open the first file named mvarde_blockout.
For windows PC.
https://drive.google.com/folderview?id=0B1SFb7r2hIjMRnZDYlNZMVVsRzQ&usp=sharing
To play, download the folders and then open the first file named mvarde_blockout.
For windows PC.
Sunday, May 1, 2016
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