Wednesday, June 29, 2016

Summer Flowers

I want to model a handful of flowers this summer when I have free time!

I've been very busy preparing to move but here is the first one, coreopsis tinctoria:

Wednesday, May 25, 2016

3D Printing

During my last semester at school I decided to finally try using the 3D printer that was available to me while I was there.

My first attempt was my thesis character that I posed in Maya and then used Zbrush to merge everything together on a stand. Unfortunately the ears could not print correctly but I was told maybe if I printed the arms separately then the ears could print right. I haven't tried that or anything else to fix it yet.


My second print was way simpler with just a really low poly crystal group:


I wanted to do more low poly pieces so I did a dog next:



I hope to try more printing in the future!

Wednesday, May 18, 2016

The Summoning Game Demo

This is a link to the Google Drive folder that contains my final packaged project from UE4:

https://drive.google.com/folderview?id=0B1SFb7r2hIjMRnZDYlNZMVVsRzQ&usp=sharing

To play, download the folders and then open the first file named mvarde_blockout.

For windows PC.

Friday, April 29, 2016

Ise Shrine

One of the buildings from the Ise Shrine in Japan for my Japanese Art and Culture class




Tuesday, April 26, 2016

Senior Show Parody Poster

Stay tuned for the official release of my game trailer on May 1st!


Enjoy this poster based on The Conjuring movie

Tuesday, March 8, 2016

Friday, February 26, 2016

Friday, January 22, 2016

The Summoning Environment Process

These are a few screenshots taken throughout the process of making the environments for my thesis. Mostly from the modeling stage and early texture blockout.





These are my near-final screenshots as seen through the whole process: