This is a simplified map of how I would want my three obstacles laid out to use with my finished toy (temporary shield). These obstacles throw projectiles and increase in difficulty.
1: introduces the player to projectiles and how they harm
2: forces player to work with the shield for a few seconds at a time
3: player has to use shield to deflect projectiles into the monster
**Throughout this the player will be able to see how the shield deflects objects and be prepared for the last obstacle
(EDIT: the shield only lasts for 5 seconds now)
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